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Explorer World · Primary · Ages 7–12 · Quest 02 · AI Robotics & Smart Devices

Build Your Real-Life Sidekick

Every hero needs a sidekick. Build one that senses, decides and acts.

BOSS CHECKThe loop works (sense → decide → act), and you can say why AI beats a simple rule, like a timer that always does the same thing.

Say it with AI

Share something you love, close to home. Every idea is yours.

Any form counts.

No robot? No problem. A simulation, a desktop robot, an old phone, cardboard or a kit: all count, judged the same.

  • Simulation
  • Small desktop robot
  • Old Android phone
  • On-screen robot
  • Laptop as the robot
  • Cardboard build
  • micro:bit gadget
  • Robot car
  • Robot arm
  • Wearable
  • Smart home gadget
  • Sensor box
  • No drones
  • Battery or USB only
  • Nothing that heats or cuts

Hug Bear

Tablet or cardboard bear

Draw an I-need-a-hug picture and teach a free tool to spot it. Hold it up, and a bear on your tablet or in cardboard plays the hug song you made with AI.

More ideas.

  • On-screen robotTeddy Song ScreenTeach a free tool to spot your teddy, and an on-screen robot sings your AI song.
  • Old Android phoneGood Morning PhoneAn old phone on your desk learns your hello wave and plays your AI song.
  • Simulator worldColour Chase RobotA robot car in a free simulator drives to whichever colour card your model sees.

See real ones.

Under 13? Ask a grown-up before you click.

What a finished project shows

AI Robotics & Smart DevicesPrimary · Ages 7–12

Make: A sidekick with one job, in any form.

AI’s job: A model you trained recognises one thing (a sound, a hand sign, a picture or a movement), and the sidekick does something different because of it.

Shows:

  • It senses one thing and reacts with one clear action.
  • 10 tests, 5 with your sound, sign or picture and 5 without, with a tally of right and wrong.
  • 1 time it got it wrong, and what you think happened. An adult does any cutting, soldering or wiring checks.
  • A process log with at least 3 dated entries, a short intro and your project or a demo judges can open.

Finalists on stage: 5 min talk + 3 min Q&A.

Ages 7–9: a grown-up can type and click; every idea and choice is the child's.

A summary: if the two ever differ, your challenge is what counts.

Three easy ways to build, and the tools ▶

Pick this quest, or look at another.

Prizes in Explorer World: Champion S$2,000, three more team prizes and 8 Special Awards. All prizes